Saturday, January 10, 2026

Undead Expansion; Part 1

 

Its now time to move on to printing and painting expansion monsters. On November 7th, I did a poll on what group of expansion monsters should I work on next.

Undead  got 51% of the vote, so lets begin there. On December 24th I did another poll on which Undead monsters I should start with. Spirit Hosts got 36% of the vote, followed by Bat Swarms at 22% and Spectral Guard at 21%. Both of these polls were done in the Facebook group "Warhammer Quest!".

Spirit Hosts are Ghosts using our custom rules Swarm and Spirit Drain.

Swarm
Swarms may move through any space even if another model or obstacle happens to be there, moving models out of the way like a large monster. While the swarm is adjacent to its target, the target is considered engulfed, losses Never Pinned,  and can’t break pinning.

Close combat attacks, missile attacks, and spells that come from models other than the Swarm and its engulfed victim, that target either of the two models must roll a D6 to see what models are affected by the action. On a 1-3, both the Swarm and engulfed victim, are affected by the action, and on a 4+ only the intended target is affected. Swarms take up a 2x2 space just like large monsters.

 
Soul Drain
Soul Drain attacks are done one at a time, not in batches. When a model is successfully hit with a Soul Drain attack, they first have their Starting Wounds reduced by (N) this can NOT reduce the Starting Wounds below 1. If this makes their Starting Wounds lower than their Current Wounds, then their Current Wounds becomes equal to their new Starting Wounds. Then they take 1 damage with no modifiers and this damage can’t be Ignore Blowed or Tattooed. Starting Wounds reduced this way return once all enemies with Soul Drain leave the board.
 

 

I really wanted these classic Spirit Hosts from 4-5 edition Warhammer Fantasy. 

This consists of 3 different ghosts. I was able to find a STL Scan of one model, but not the other two. If I repeated that same one 3 times per base, it might look a little too monotonic. One of the telegram groups I'm in has been playing around with A.I. designed STLs. One of the early tests was to make the above ghosts. These ended up rather close to the originals, so thats what I'm using below. One model is a scan of the originals, the other two are A.I. approximations.


This paint scheme is really simple and fast to paint. Base coat with "White Scar" spray paint. Then ink with "Nikilakh Oxide", followed by dry brushing with "White Scar". This is the same thing I did for my Ghosts, Wraiths, and Banshees. 

Next we get Bat Swarms.


I painted these the same as my Giant Bats. Base coat with "Abaddon Black" spay paint. Dry brush with "Adminstratum Grey". Pick out leather of wings with "Mephiston Red", "White Scar" teeth, and "Flash Gitz Yellow Eyes. Lastly used "Agrax Earthshade" wash over wings.

At this point I should do Spectral Guard next, but because how Spectral Guard link with Enslaved Souls and Revenants (and how I choose to make them), I want all three of these monster groups to be in the same article. So lets skip over them, and do Undead Wolves next.


These are 7th edition Undead Wolves (zombie dire wolves). 

 Paint Undead Wolves:

Fur: "Corax White" dry brushed over with "White Scar"
Flesh: "Kislev Flesh" /w "Skeleton Horde" wash
Exposed Muscle: "Mephiston Red" /w "Agrax Earthshade" Wash
Exposed Bones: "Screaming Skull" /w "Skeleton Horde" Wash
Teeth : "White Scar"

Last for today, is Carrion. So these models I believe are from 3rd - 4th edition Warhammer Fantasy. They are zombie vultures ridden by Wraiths. Its hard to tell from the pictures but ribs and vertebra are exposed on the model.


 

 Paint Carrion:

Base Coat: "Abaddon Black" spray paint
Fur & most of Feathers: Drybrush with "Administratum Grey" then wash with "Agrax Earthshade"
Ends of Feathers: "Corax White" dry brushed over with "White Scar"
Leather Wings: "Warpstone Glow" then wash with "Agrax Earthshade"
Exposed Muscle: "Mephiston Red" /w "Agrax Earthshade" Wash
Exposed Bones: "Screaming Skull" /w "Skeleton Horde" Wash
Teeth : "White Scar"
Tongue" "Sotek Green"

Paint Wraith Riders:

Base Coat: "White Scar" spray paint
Spectral Parts: First wash with "Nikilakh Oxide" then dry brush with "White Scar"
Metal Bitz:  "Runefang Steel" & "Gehenna"s Gold" both /w "Agrax Earthshade" Wash
Staff of Scythe: "XV-88"


14 Undead monsters painted of 34 needed.   

That's all for this post, may your lantern always stay lit.

DeMagic Tutor out.


No comments:

Post a Comment

Undead Expansion; Part 2

The next 3 Undead Monster groups are all Ghosts. Basically its to add Nighthaunts from Age of Sigmar into Warhammer Quest. Chainsrasp Horde ...